Soir - Gaming FR + international - 6 mai 2026
France: 9 articles retenus. International: 14 articles retenus. A suivre cote FR: En marge du Nacon Connect, Kylotonn (Test Drive Unlimited, Endurance) serait menacé par un plan de licenciements massif; Après avoir viré un tas de personnes, Electronic Arts affiche un excellent trimestre, principalement grâce à Battlefield 6; En Chine, Valorant Mobile explose les compteurs avec plus de 10 millions de joueurs quotidiens. Cote international: New Minecraft documentary gets first teaser trailer; More And More Games Are Asking A Question Even Philosophers Haven't Been Able To Answer; Karl Urban Explains Why Mortal Kombat II’s Johnny Cage Is Different from the Games. Sources a verifier: JV - Actu: aucun article esport filtre; Numerama Gaming: aucun article esport filtre; VG247: aucun article esport filtre; VGC: aucun article esport filtre.
France
-
En marge du Nacon Connect, Kylotonn (Test Drive Unlimited, Endurance) serait menacé par un plan de licenciements massif
En marge du Nacon Connect, Kylotonn (Test Drive Unlimited, Endurance) serait menacé par un plan de licenciements massif ActuGaming
-
Après avoir viré un tas de personnes, Electronic Arts affiche un excellent trimestre, principalement grâce à Battlefield 6
Après avoir viré un tas de personnes, Electronic Arts affiche un excellent trimestre, principalement grâce à Battlefield 6 ActuGaming
-
En Chine, Valorant Mobile explose les compteurs avec plus de 10 millions de joueurs quotidiens
En Chine, Valorant Mobile explose les compteurs avec plus de 10 millions de joueurs quotidiens Gamekult
International
-
New Minecraft documentary gets first teaser trailer
Battle of the Boroughs chronicles NYC public school kids competing in esports to understand civic policy. It's wild.
-
More And More Games Are Asking A Question Even Philosophers Haven't Been Able To Answer
Sunset Visitor's upcoming game Prove You're Human bears an ominous title. Its debut trailer is just as provocative as its name lets on, and introduces us to Mesa, a seemingly rogue AI who has dreamt of her body and needs irrefutable proof that she is not human. The upcoming title from the developer behind 2024's critically acclaimed sci-fi narrative 1000xResist purports to address a growing anxiety around the notion of human performance and things that try to pass for us. Elsewhere, a late-night worker at a gas station must check IDs and reference a database filled with the specific characteristics that make each customer who walks through its doors an individual. A person. As the only clerk on the midnight shift, they are tasked with distinguishing friend from foe, person from nonperson. And when the time comes to defend themself, they are encouraged to blast anything that would harm them or impersonate any real human. At least, that's the way of the world in the upcoming game Shift at Midnight, which has become a viral hit before it's even released thanks to a spate of demos and glowing coverage from popular gaming personalities, like Iron Lung director Mark "Markiplier" Fishbach. Shift at Midnight features creepy skinwalkers that stalk the gas station. I don't think Prove You're Human will suddenly become a guns-blazing first-person shooter, nor will Shift at Midnight begin waxing philosophically. Yet despite taking different tacts and centering distinct forms of mimicry, these titles are in conversation and represent the future, both near and far, of a trend I've noticed: the sounding of an alarm. Continue Reading at GameSpot
-
Karl Urban Explains Why Mortal Kombat II’s Johnny Cage Is Different from the Games
The long-awaited Mortal Kombat II movie is finally upon us, and with it, our first introduction to Karl Urban’s version of beloved character, Johnny Cage. But what convinced him to take the part? IGN recently spoke to Urban, star of The Boys and The Lord of the Rings, and asked him exactly that. His answer was somewhat surprising, considering all the previous versions of the cocky, Hollywood character Cage that we’ve come to know and love/hate. “I think what made this project an easy yes for me [was] when I read the script and saw that Jeremy [Slater, MKII’s writer] had quite wisely steered away from making the character that classic ego-driven Johnny Cage that we just know from all the plethora of games and movies,” Urban explained. “So, he really stripped the character back and started him at a point where he has neglected his martial arts training,” Urban continued. “His career is in the tank. He has zero self-confidence. And it's at this very juncture that he gets called upon, you know, by Raiden and Sonia to ostensibly save the world. And I just thought that was so cool and interesting and easy to relate to because we've all been down in the dumps. I just found that the writing had a lot of heart, and it sort of set it apart from being, you know, just a fight movie.” It comes after the Australian actor admitted to knowing what a big role he’d stepped into upon accepting the job. “I definitely felt the pressure,” he said. “I remember when I got cast, I said to my two sons — who I actually played the game with, which was my first introduction to the world of Mortal Kombat — and I said, ‘Hey guys, I'm going to be Johnny Cage.’ And they were like, ‘Oof… Big fan base. Don't f**k it up.’ Of course, Mortal Kombat has been known for its fighting for more than 30 years, and, in particular, the violent extremes it takes it to. Will this more measured look at Johnny Cage signal a softer side to the series is about to be seen on screen? Well, maybe not quite, but its cast certainly appears to be going all-in on finding out who these characters are beyond their signature fatalities. Jax actor Mehcad Brooks recently revealed that he “actually sat with my therapist for about six sessions and figured out why he was who he was” ahead of filming the sequel after admitting that he struggled with fight scenes in the first movie. “I like to overthink a character and then underplay them,” he continued. “And then I think what happened for me was the first film, I didn't know if I belonged in the fighting scenes. So that was the hard part for me.” Mortal Kombat II hits theaters May 8, 2026. Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at @cardy.bsky.social .
-
Thief, Dishonored and Philip Marlowe combine in Noirmancer, a stealth sim that lets you wipe minds with a snap of your fingers
Oh heck, colleagues, we got one: a promising videogame. Noirmancer is a first-person single-player stealth sim, heavily inspired by the original Thief, in which you are a hard-boiled sleuth with supernatural abilities. Think Humphrey Bogart, if Humphrey Bogart were a Dishonored character. Here are some things you can do: swim in midair, transform into vapour, stun alerted guards with pew-pew gestures, and chuck down telekinetic mats to serve as (usefully sound-absorbing) platforms. It might sound like a jumble, like one of those Marvel comicbook movesets they have to prune severely for the sake of a coherent film adaptation, but the whimsical stage magician hand animations and midnight jazz SFX absolutely sell the package. Instead of swinging a blackjack (noirjack?), you'll put mooks to sleep with a snap of your gloved fingers and a rattle of cymbals. Forget Bogart - this is Penn or Teller, whichever of them has springier knees. Read more